Resumo
Introduction
Takingadesign-ledapproachthispaperdiscusseshowthe dentificationandimplementationof
atool,whichcouldbeusedtoaccuratelyidentifyparticipantskilllevel,couldbenefitthe
adventuresportindustryinruralScotland.
Theemergenceofanexperienceeconomy,promotingexperiencesasmorevaluablethan
possessions,haspromptedanincreasedinterestedinbecomingaregularadventuresport
participant.
Beginnerlevelresources,suchascoursesandkit,arereasonablyaccessibleHowever,the
transitiontowardsnoviceparticipantappearstobeagreyerarea;whichlacksclarityforhow
onemightidentifytheirskilllevel,androuteforprogressionwithintheirchosenareaof
adventuresport.
Thisstudyusesdesignandknowledgeexchangetoexplorehowtodevelopanappropriate,
universallyfriendlytoolthatcouldbeimplementedwithintheadventuresportindustryinrural
Scotland;withtheaimofaccuratelyassessingparticipantskilllevel,inordertoretainand
increaseparticipantnumbers.
Methods
Interviews– withnoviceandexperiencedadventuresportparticipantsandadventuresport
providers.
NarrativeInquiry– withexperiencedandprofessionaladventuresportparticipants,exploring
self-modifiedpiecesofkitandthereasonformodification.
Auto-ethnographicApproach– takenfromauthor’sownexperienceofhavinglivedandworked
inthreeruralareas, allof whichrelyheavilyonanincomefromtheadventuresportindustryto
supportthelocaleconomy.
Findings
Theimportanceofbeingableto identifyparticipantskilllevelwithintheadventuresport
industryhasbecomeagrowingissueforbothparticipantsandproviders.Atpresent,there
seemstobenoclearanduniversaltoolormethodbywhichtoidentifyparticipantskilllevel–
participantsaregenerallyself-assessedorassessedincomparisontohisorherpeers.
Bothapproachesareriskyandhavelargescopeforerror– presentingtheopportunityforsafety
issues,butalsopossiblyalienatingpotentialparticipantsfromtheadventuresportindustry
purelybecausetheyhaveassessedthemselvesasbeingmorecompetentthantheyfactuallyare.
77
Noviceparticipantsreportalackofinformationthatcomesfromtrustedandreliablesources,
ratherthansimplyamatterofopinion.Thereisclearconfusionwhenattemptingtoaccess
resourcesincludingcourses,generalinformationandthepurchasingofkit.Additionally,an
intimidationofestablishedandexperienced participantsisreported,participantsexpressa
desireforasolutionthatmightovercomethisbarrier,withthepotentialtomaketheadventure
sportcommunitymoreopentothem.
Conclusion
Theidentificationofatoolormethodbywhichtoassessskilllevelwithintheadventuresport
industryinruralScotlandcouldproveusefulforbothparticipantsandproviders.Suchatool
wouldallowparticipantstoaccuratelyassesstheirskilllevel,thusembarkingonparticipation
witharealisticandgenuineawarenessoftheirneedsandwhattheymightbecapableof
achieving.
Thetoolwouldreduceembarrassmentandriskassociatedwithparticipatinginadventuresport
– benefitingbothparticipantsandpractitioners.Potentialparticipantscouldexperiencea
feelingofconfidence,andreducedintimidationwhenattemptingtobreakintotheadventure
sportcommunity,astheywouldbeapproachingexperiencedparticipantswithrealisticviewsof
whattheymightachieveasparticipants.Asaresult;thistoolcouldhelptoretain new
participants,andincrease overallparticipationnumbers.
Futuredevelopmentscouldbedirectedtowardsadventuresportretailoutlets– usingdesign
andthesametooltoidentifyhownoviceparticipantscouldapproachthepurchaseof
appropriateadventuresportkitandclothing.Thiswouldincreasetheknowledgeofboththe
retailassociatesandparticipants.Itcouldalsocontributeto industry-appropriatemarket
researchandintelligence,whichcouldbeappliedtothefuturedevelopmentofclothing,kitand
brandingconceptsfortheadventuresportindustry.
Takingadesign-ledapproachthispaperdiscusseshowthe dentificationandimplementationof
atool,whichcouldbeusedtoaccuratelyidentifyparticipantskilllevel,couldbenefitthe
adventuresportindustryinruralScotland.
Theemergenceofanexperienceeconomy,promotingexperiencesasmorevaluablethan
possessions,haspromptedanincreasedinterestedinbecomingaregularadventuresport
participant.
Beginnerlevelresources,suchascoursesandkit,arereasonablyaccessibleHowever,the
transitiontowardsnoviceparticipantappearstobeagreyerarea;whichlacksclarityforhow
onemightidentifytheirskilllevel,androuteforprogressionwithintheirchosenareaof
adventuresport.
Thisstudyusesdesignandknowledgeexchangetoexplorehowtodevelopanappropriate,
universallyfriendlytoolthatcouldbeimplementedwithintheadventuresportindustryinrural
Scotland;withtheaimofaccuratelyassessingparticipantskilllevel,inordertoretainand
increaseparticipantnumbers.
Methods
Interviews– withnoviceandexperiencedadventuresportparticipantsandadventuresport
providers.
NarrativeInquiry– withexperiencedandprofessionaladventuresportparticipants,exploring
self-modifiedpiecesofkitandthereasonformodification.
Auto-ethnographicApproach– takenfromauthor’sownexperienceofhavinglivedandworked
inthreeruralareas, allof whichrelyheavilyonanincomefromtheadventuresportindustryto
supportthelocaleconomy.
Findings
Theimportanceofbeingableto identifyparticipantskilllevelwithintheadventuresport
industryhasbecomeagrowingissueforbothparticipantsandproviders.Atpresent,there
seemstobenoclearanduniversaltoolormethodbywhichtoidentifyparticipantskilllevel–
participantsaregenerallyself-assessedorassessedincomparisontohisorherpeers.
Bothapproachesareriskyandhavelargescopeforerror– presentingtheopportunityforsafety
issues,butalsopossiblyalienatingpotentialparticipantsfromtheadventuresportindustry
purelybecausetheyhaveassessedthemselvesasbeingmorecompetentthantheyfactuallyare.
77
Noviceparticipantsreportalackofinformationthatcomesfromtrustedandreliablesources,
ratherthansimplyamatterofopinion.Thereisclearconfusionwhenattemptingtoaccess
resourcesincludingcourses,generalinformationandthepurchasingofkit.Additionally,an
intimidationofestablishedandexperienced participantsisreported,participantsexpressa
desireforasolutionthatmightovercomethisbarrier,withthepotentialtomaketheadventure
sportcommunitymoreopentothem.
Conclusion
Theidentificationofatoolormethodbywhichtoassessskilllevelwithintheadventuresport
industryinruralScotlandcouldproveusefulforbothparticipantsandproviders.Suchatool
wouldallowparticipantstoaccuratelyassesstheirskilllevel,thusembarkingonparticipation
witharealisticandgenuineawarenessoftheirneedsandwhattheymightbecapableof
achieving.
Thetoolwouldreduceembarrassmentandriskassociatedwithparticipatinginadventuresport
– benefitingbothparticipantsandpractitioners.Potentialparticipantscouldexperiencea
feelingofconfidence,andreducedintimidationwhenattemptingtobreakintotheadventure
sportcommunity,astheywouldbeapproachingexperiencedparticipantswithrealisticviewsof
whattheymightachieveasparticipants.Asaresult;thistoolcouldhelptoretain new
participants,andincrease overallparticipationnumbers.
Futuredevelopmentscouldbedirectedtowardsadventuresportretailoutlets– usingdesign
andthesametooltoidentifyhownoviceparticipantscouldapproachthepurchaseof
appropriateadventuresportkitandclothing.Thiswouldincreasetheknowledgeofboththe
retailassociatesandparticipants.Itcouldalsocontributeto industry-appropriatemarket
researchandintelligence,whichcouldbeappliedtothefuturedevelopmentofclothing,kitand
brandingconceptsfortheadventuresportindustry.
| Idioma original | English |
|---|---|
| Páginas | 76-77 |
| Número de páginas | 2 |
| Estado da publicação | Published - 20 nov. 2014 |
| Evento | International Adventure Conference 2016 - Norway, Sogndal, United Kingdom Duração: 24 nov. 2016 → 26 nov. 2016 |
Conference
| Conference | International Adventure Conference 2016 |
|---|---|
| País/Território | United Kingdom |
| Cidade | Sogndal |
| Período | 24/11/16 → 26/11/16 |
Impressão digital
Mergulhe nos tópicos de investigação de “What's Your Grade: Using the 'new normal' to design a tool that could identify participant skill level within the adventure sport industry in rural Scotland“. Em conjunto formam uma impressão digital única.Citar isto
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